<?xml version='1.0'?>

<gl_extension name="GL_EXT_texture_lod_bias" reg_no="186">
	<tokens>
		<token name="GL_MAX_TEXTURE_LOD_BIAS_EXT" value="0x84FD"/>
		<token name="GL_TEXTURE_FILTER_CONTROL_EXT" value="0x8500"/>
		<token name="GL_TEXTURE_LOD_BIAS_EXT" value="0x8501"/>
	</tokens>
</gl_extension>
